Posts tagged mtg
Posts tagged mtg
I found this on Reddit and thought you guys would find it funny!! It’s the Planeswalkers’ letters to Santa!
Magic the Gathering Coloring Book Pages!
Merry Christmas from Innistrad
Recent art of Matthew Stewart, done for Wizards of the Coast’s Magic the Gathering.
Mathew Stewart graduated from Parsons School of Design in 1999 with a BFA. He was inspired by The Hobbit and has since then devoted himself to fantasy art. Stewart resides in New Jersey with his wife Gina and his two cats, Georgie and Gidget.
Steve Argyle - www.alteredprints.com (FAT) release #9
MTG Chosen of Markov/Markov’s Servant Altered Art Foil
AlteredPrints is a professional printing company that makes commission card alterations. Steve orders these cards himself and they are incredibly high quality.
Copies of this version of this card can be found occasionally non-serialized on ebay. Recent auction prices have ranged from $15 to $26.
This is an alteration of the original Dark Ascension Chosen of Markov/Markov’s Servant. Check my post about that card for the rest of its history and my critiques of the illustrations.
The Black Lotus is a highly sought after card in Magic the Gathering’s history, valued in the thousands of dollars for a single copy. Here, the original art has been re-imagined by artist Chris Rahn.
The Simic Combine is Ravnica’s steward of nature and the wild; its mission is to preserve the natural world even as Ravnica’s cities continue to grow. The guild seeks to protect the elements of the plane that are incompatible or mutually exclusive with its overpopulated, urban conditions. This is not easy, of course, because the forces of civilization are so prevalent on Ravnica that they threaten to subsume anything that runs counter to them. But the Simic practice a strange combination of detachment and holism that provide a kind of separation from the larger urban systems—a separation on which their conservation mission depends.
The Orzhov guild was founded on the belief that wealth is power, that structure breeds wealth, and that guilt creates structure. The guild is run like a combination religion, credit-lending agency, and crime syndicate, with an ostentatious hierarchy of priests, enforcers, and ghostly councilors ruling over a congregation of guiltbound servants, indebted ghosts, and thrulls. Many Orzhov guild members truly believe that their rule is necessary for making Ravnica the best it can be, and they are unscrupulous in their methods of making sure they seize power. Most Ravnicans see the Orzhov for the corrupt organization they are, but many are lured in by their promises of wealth, prestige, and longevity.
In the dark, slick corridors of the undercity lurks the unfathomable network of the Dimir guild. House Dimir is Ravnica’s dark but open secret: the people know Dimir exists but they pretend it doesn’t. The Dimir’s role in Ravnica is to provide covert services that other guilds can’t or won’t, using secrecy as both weapon and defense. Dimir is hidden even from itself, using pockets of covert agents who are aware of only a few other contacts. Dimir agents leave no trace, destroying memories of witnesses to their crimes, and even going so far as to eliminate their own memories of assignments.
More textless cards!